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Minor changes to the documentation, renamed 2 game files

pull/585/head
Mark Pruden 7 months ago
parent
commit
744736fa23
  1. BIN
      Doc/RomWBW Disk Catalog.pdf
  2. 24
      Source/Doc/Catalog.md
  3. 198
      Source/Images/d_infocom/Readme.txt
  4. 0
      Source/Images/d_infocom/u0/H2G2.Z3
  5. 0
      Source/Images/d_infocom/u0/HOLLYW.Z3
  6. 8
      Source/Images/d_infocom/u15/README.TXT

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Doc/RomWBW Disk Catalog.pdf

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24
Source/Doc/Catalog.md

@ -1121,7 +1121,7 @@ The following files are found in
| `TESTAS.SUB` | SUBMIT file to build TESTAS sample program |
| `Z80AS.COM` | Z80 assembler which assembles the output of COWFIX and other Z80 source files (see <https://github.com/Laci1953/Z80AS>) |
## Microsoft Fortran 80 (Fortran)
## Microsoft Fortran 80
| Floppy Disk Image: **fd_fortran.img**
| Hard Disk Image: **hd_fortran.img**
@ -1267,13 +1267,17 @@ The following files are found in
| `UNIXIO.H` | Language include file (see manual) |
| `ZAS.COM` | The assembler - in fact a general purpose macro assembler |
## INFOCOM (Games)
## Infocom (Text Adventure Games)
| Hard Disk Image: **hd_infocom.img**
A collection of all Official releases of the interactive fiction games
produced by Infocom in the 1980's
The following files are found in
* /Source/Images/d_infocom
| **File** | **Description** |
|-------------|------------------------------------------------|
| amfv.z4 | A Mind Forever Voyaging |
@ -1285,8 +1289,8 @@ produced by Infocom in the 1980's
| cutthr.z3 | Cutthroats |
| deadline.z3 | Deadline |
| enchant.z3 | Enchanter |
| hitchhik.z3 | Hitchhiker's Guide to the Galaxy |
| hollywoo.z3 | Hollywood Hijinx |
| h2g2.z3 | The Hitchhiker's Guide to the Galaxy |
| hollyw.z3 | Hollywood Hijinx |
| infidel.z3 | Infidel |
| journey.z6 | Journey |
| leather.z3 | Leather Goddesses of Phobos |
@ -1314,7 +1318,7 @@ produced by Infocom in the 1980's
| zork3.z3 | Zork III |
The above games have been curated from here <https://eblong.com/infocom/>.
Documentation can be found here <https://infodoc.plover.net/>
Full documentation can be found here <https://infodoc.plover.net/>
To run these you need a Z-Machine interpreter
@ -1329,7 +1333,9 @@ It can run v1-v8* inform format interactive fiction game files
This tool is free but the developer accepts your support by letting
you pay what you think is fair for the tool. If you find this useful
consider donating at https://sijnstra.itch.io/vezza
consider donating at:
<https://sijnstra.itch.io/vezza>
You should (test and) choose one that works on you configuration,
and best to copy and rename it as vezza.com
@ -1344,8 +1350,8 @@ and best to copy and rename it as vezza.com
| vezza-AX.com | 80x25, VT100/ANSI (16 colour) - CP/M 2.2 high RAM. |
| vezza-RW.com | 80x24, VT100 - CP/M 2.2 |
The above is a subset of available builds. The full repository is available at
https://gitlab.com/sijnstra1/vezza/
The above is a subset of available builds. The full repository including
documentation is available at <https://gitlab.com/sijnstra1/vezza/>
## MSX ROMS
@ -1409,7 +1415,7 @@ The following files are found in
| `TURBO.OVR` | Part of TURBO Pascal |
| `TURBOMSG.OVR` | Part of TURBO Pascal |
## WordStar 4
## WordStar 4 (Word processor)
| Floppy Disk Image: **fd_ws4.img**
| Hard Disk Image: **hd_ws4.img**

198
Source/Images/d_infocom/Readme.txt

@ -1,98 +1,100 @@
INFOCOM GAMES
A collection of all Official releases of the interactive fiction games
produced by Infocom in the 1980's
Game List follows including the revision number and release date
amfv.z4 - (A Mind Forever Voyaging) - r77-s850814.z4
arthur.z6 - (Arthur) - r74-s890714
ballyhoo.z3 - (Ballyhoo) - r97-s851218
beyond.z5 - (Beyond Zork) - r57-s871221
border.z5 - (Border Zone) - r9-s871008
bureau.z4 - (Bureaucracy) - r116-s870602
cutthr.z3 - (Cutthroats) - r23-s840809
deadline.z3 - (Deadline) - r27-s831005
enchant.z3 - (Enchanter) - r29-s860820
hitchhik.z3 - (Hitchhiker's Guide) - r59-s851108
hollywoo.z3 - (Hollywood Hijinx) - r37-s861215
infidel.z3 - (Infidel) - r22-s830916
journey.z6 - (Journey) - r83-s890706
leather.z3 - (Leather Goddesses of Phobos) - r59-s860730
lurking.z3 - (The Lurking Horror) - r203-s870506
moonmist.z3 - (Moonmist) - r9-s861022
nordbert.z4 - (Nord and Bert Couldn't Make Head or Tail of It) - r19-s870722
planet.z3 - (Planetfall) - r37-s851003
plunder.z3 - (Plundered Hearts) - r26-s870730
seastalk.z3 - (Seastalker) - r16-s850603
sherlock.z5 - (Sherlock) - r26-s880127
shogun.z6 - (Shogun) - r322-s890706
sorcerer.z3 - (Sorcerer) - r15-s851108
spellb.z3 - (Spellbreaker) - r87-s860904
starcros.z3 - (Starcross) - r17-s821021
stationf.z3 - (Stationfall) - r107-s870430
suspect.z3 - (Suspect) - r14-s841005
suspend.z3 - (Suspended) - r8-s840521
trinity.z4 - (Trinity) - r12-s860926
wishbr.z3 - (Wishbringer) - r69-s850920
witness.z3 - (Witness) - r22-s840924
zork0.z6 - (Zork 0) - r393-s890714
zork1.z3 - (Zork 1) - r88-s840726
zork2.z3 - (Zork 2) - r48-s840904
zork3.z3 - (Zork 3) - r17-s840727
The versions above are generally from The Text Adventure
Masterpieces of Infocom CD (1996) is the source of most
modern releases and downloads. The copyright rests with Activision.
The "official" version of Hitchhiker is the one that Douglas
Adams posted on his web site in the mid-90s. The BBC later
posted an illustrated version based on the same game file.
The above games have been curated from here <https://eblong.com/infocom/>.
Game documentation can be found here <https://infodoc.plover.net/>
To run these you need a Z-Machine interpreter
VEZZA
Vezza is a modern Infocom/Inform/Z-machine text adventure interpreter for 8 bit
z80 based computers. What makes it modern is that it is written in hand-crafted
z80 assembler for maximum speed, and can load not only the classics such as
Zork 1,2 and 3 but also the later games.
It can run v1-v8* inform format interactive fiction game files
This tool is free but the developer accepts your support by letting
you pay what you think is fair for the tool. If you find this useful
consider donating at https://sijnstra.itch.io/vezza
The following files are located in user area 15
Available builds (requires CP/M version 3 or compatible system):
vezza-b.com - 80x24 screen, vt52 + Banked CP/M 3
vezza-FG.com - 80x30 screen, VT100/ANSI CP/M 3 (tested on Z80-MBC2 & FabGL)
Other builds (Large memory CP/M 2.2, no timed input):
vezza-C2.com - 80x24 RunCPM VT100 - no colour
vezza-CC.com - 80x24 RunCPM VT100 with 256 ANSI colour codes
Slow builds due to BIOS limitations (extra register presevation, less cache, smaller memory build):
vezza-AV.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour & high
RAM. Works on Agon Light CP/M 2.2
Note: Issues with very high I/O such as screen animations
vezza-AX.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour, high
RAM & FabGL Italic. Works on Agon Light CP/M 2.2
Note: Issues with very high I/O such as screen animations
vezza-RW.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour with low
RAM. Tested on RC 2014 SC-126 using TeraTerm
You should (test and) choose one that works on you configuration,
and possibly copy and rename it as vezza.com.
The above is a subset of available builds. The full repository is avalable at
https://gitlab.com/sijnstra1/vezza/
INFOCOM GAMES
A collection of all official releases of the interactive fiction games
produced by Infocom in the 1980's. The copyright rests with Activision.
Game List follows including the revision number and release date
amfv.z4 - (A Mind Forever Voyaging) - r77-s850814.z4
arthur.z6 - (Arthur) - r74-s890714
ballyhoo.z3 - (Ballyhoo) - r97-s851218
beyond.z5 - (Beyond Zork) - r57-s871221
border.z5 - (Border Zone) - r9-s871008
bureau.z4 - (Bureaucracy) - r116-s870602
cutthr.z3 - (Cutthroats) - r23-s840809
deadline.z3 - (Deadline) - r27-s831005
enchant.z3 - (Enchanter) - r29-s860820
h2g2.z3 - (The Hitchhiker's Guide to the Galaxy) - r59-s851108
hollyw.z3 - (Hollywood Hijinx) - r37-s861215
infidel.z3 - (Infidel) - r22-s830916
journey.z6 - (Journey) - r83-s890706
leather.z3 - (Leather Goddesses of Phobos) - r59-s860730
lurking.z3 - (The Lurking Horror) - r203-s870506
moonmist.z3 - (Moonmist) - r9-s861022
nordbert.z4 - (Nord and Bert Couldn't Make Head or Tail of It) - r19-s870722
planet.z3 - (Planetfall) - r37-s851003
plunder.z3 - (Plundered Hearts) - r26-s870730
seastalk.z3 - (Seastalker) - r16-s850603
sherlock.z5 - (Sherlock) - r26-s880127
shogun.z6 - (Shogun) - r322-s890706
sorcerer.z3 - (Sorcerer) - r15-s851108
spellb.z3 - (Spellbreaker) - r87-s860904
starcros.z3 - (Starcross) - r17-s821021
stationf.z3 - (Stationfall) - r107-s870430
suspect.z3 - (Suspect) - r14-s841005
suspend.z3 - (Suspended) - r8-s840521
trinity.z4 - (Trinity) - r12-s860926
wishbr.z3 - (Wishbringer) - r69-s850920
witness.z3 - (Witness) - r22-s840924
zork0.z6 - (Zork 0) - r393-s890714
zork1.z3 - (Zork 1) - r88-s840726
zork2.z3 - (Zork 2) - r48-s840904
zork3.z3 - (Zork 3) - r17-s840727
The versions above are generally from the "Classic Text Adventure
Masterpieces" released by Activision in (1996) which is the source of most modern releases.
The version of Hitchhiker is the one that Douglas Adams postedon his web
site in the mid-90s. The BBC later posted an illustrated version based
on the same game file.
The above games have been curated from here <https://eblong.com/infocom/>.
Full game documentation can be found here <https://infodoc.plover.net/>
To run these you need a Z-Machine interpreter
VEZZA
Vezza is a modern Infocom/Inform/Z-machine text adventure interpreter for
8 bit z80 based computers. What makes it modern is that it is written in
hand-crafted z80 assembler for maximum speed, and can load not only the
classics such as Zork 1,2 and 3 but also the latter games.
It can run v1-v8* inform format interactive fiction game files
This tool is free but the developer accepts your support by letting you
pay what you think is fair for the tool. If you find this useful consider
donating at:
https://sijnstra.itch.io/vezza
The following files are located in user area 15
Available builds (requires CP/M version 3 or compatible system):
vezza-b.com - 80x24 screen, vt52 + Banked CP/M 3
vezza-FG.com - 80x30 screen, VT100/ANSI CP/M 3 (tested on Z80-MBC2 & FabGL)
Other builds (Large memory CP/M 2.2, no timed input):
vezza-C2.com - 80x24 RunCPM VT100 - no colour
vezza-CC.com - 80x24 RunCPM VT100 with 256 ANSI colour codes
Slow builds due to BIOS limitations (extra register presevation, less cache,
smaller memory build):
vezza-AV.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour & high
RAM. Works on Agon Light CP/M 2.2
Note: Issues with very high I/O such as screen animations
vezza-AX.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour, high
RAM & FabGL Italic. Works on Agon Light CP/M 2.2
Note: Issues with very high I/O such as screen animations
vezza-RW.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour with low
RAM. Tested on RC 2014 SC-126 using TeraTerm
You should (test and) choose one that works on you configuration, and
possibly copy and rename it as vezza.com.
The above is a subset of available builds. The full repository is available
at https://gitlab.com/sijnstra1/vezza/

0
Source/Images/d_infocom/u0/HITCHHIK.Z3 → Source/Images/d_infocom/u0/H2G2.Z3

0
Source/Images/d_infocom/u0/HOLLYWOO.Z3 → Source/Images/d_infocom/u0/HOLLYW.Z3

8
Source/Images/d_infocom/u15/README.TXT

@ -0,0 +1,8 @@
VEZZA
Please see official documentation at the following links
https://sijnstra.itch.io/vezza
https://gitlab.com/sijnstra1/vezza
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