mirror of https://github.com/wwarthen/RomWBW.git
6 changed files with 123 additions and 107 deletions
Binary file not shown.
@ -1,98 +1,100 @@ |
|||||
|
|
||||
INFOCOM GAMES |
|
||||
|
|
||||
A collection of all Official releases of the interactive fiction games |
|
||||
produced by Infocom in the 1980's |
|
||||
|
|
||||
Game List follows including the revision number and release date |
|
||||
|
|
||||
amfv.z4 - (A Mind Forever Voyaging) - r77-s850814.z4 |
|
||||
arthur.z6 - (Arthur) - r74-s890714 |
|
||||
ballyhoo.z3 - (Ballyhoo) - r97-s851218 |
|
||||
beyond.z5 - (Beyond Zork) - r57-s871221 |
|
||||
border.z5 - (Border Zone) - r9-s871008 |
|
||||
bureau.z4 - (Bureaucracy) - r116-s870602 |
|
||||
cutthr.z3 - (Cutthroats) - r23-s840809 |
|
||||
deadline.z3 - (Deadline) - r27-s831005 |
|
||||
enchant.z3 - (Enchanter) - r29-s860820 |
|
||||
hitchhik.z3 - (Hitchhiker's Guide) - r59-s851108 |
|
||||
hollywoo.z3 - (Hollywood Hijinx) - r37-s861215 |
|
||||
infidel.z3 - (Infidel) - r22-s830916 |
|
||||
journey.z6 - (Journey) - r83-s890706 |
|
||||
leather.z3 - (Leather Goddesses of Phobos) - r59-s860730 |
|
||||
lurking.z3 - (The Lurking Horror) - r203-s870506 |
|
||||
moonmist.z3 - (Moonmist) - r9-s861022 |
|
||||
nordbert.z4 - (Nord and Bert Couldn't Make Head or Tail of It) - r19-s870722 |
|
||||
planet.z3 - (Planetfall) - r37-s851003 |
|
||||
plunder.z3 - (Plundered Hearts) - r26-s870730 |
|
||||
seastalk.z3 - (Seastalker) - r16-s850603 |
|
||||
sherlock.z5 - (Sherlock) - r26-s880127 |
|
||||
shogun.z6 - (Shogun) - r322-s890706 |
|
||||
sorcerer.z3 - (Sorcerer) - r15-s851108 |
|
||||
spellb.z3 - (Spellbreaker) - r87-s860904 |
|
||||
starcros.z3 - (Starcross) - r17-s821021 |
|
||||
stationf.z3 - (Stationfall) - r107-s870430 |
|
||||
suspect.z3 - (Suspect) - r14-s841005 |
|
||||
suspend.z3 - (Suspended) - r8-s840521 |
|
||||
trinity.z4 - (Trinity) - r12-s860926 |
|
||||
wishbr.z3 - (Wishbringer) - r69-s850920 |
|
||||
witness.z3 - (Witness) - r22-s840924 |
|
||||
zork0.z6 - (Zork 0) - r393-s890714 |
|
||||
zork1.z3 - (Zork 1) - r88-s840726 |
|
||||
zork2.z3 - (Zork 2) - r48-s840904 |
|
||||
zork3.z3 - (Zork 3) - r17-s840727 |
|
||||
|
|
||||
The versions above are generally from The Text Adventure |
|
||||
Masterpieces of Infocom CD (1996) is the source of most |
|
||||
modern releases and downloads. The copyright rests with Activision. |
|
||||
|
|
||||
The "official" version of Hitchhiker is the one that Douglas |
|
||||
Adams posted on his web site in the mid-90s. The BBC later |
|
||||
posted an illustrated version based on the same game file. |
|
||||
|
|
||||
The above games have been curated from here <https://eblong.com/infocom/>. |
|
||||
Game documentation can be found here <https://infodoc.plover.net/> |
|
||||
|
|
||||
To run these you need a Z-Machine interpreter |
|
||||
|
|
||||
VEZZA |
|
||||
|
|
||||
Vezza is a modern Infocom/Inform/Z-machine text adventure interpreter for 8 bit |
|
||||
z80 based computers. What makes it modern is that it is written in hand-crafted |
|
||||
z80 assembler for maximum speed, and can load not only the classics such as |
|
||||
Zork 1,2 and 3 but also the later games. |
|
||||
|
|
||||
It can run v1-v8* inform format interactive fiction game files |
|
||||
|
|
||||
This tool is free but the developer accepts your support by letting |
|
||||
you pay what you think is fair for the tool. If you find this useful |
|
||||
consider donating at https://sijnstra.itch.io/vezza |
|
||||
|
|
||||
The following files are located in user area 15 |
|
||||
|
|
||||
Available builds (requires CP/M version 3 or compatible system): |
|
||||
vezza-b.com - 80x24 screen, vt52 + Banked CP/M 3 |
|
||||
vezza-FG.com - 80x30 screen, VT100/ANSI CP/M 3 (tested on Z80-MBC2 & FabGL) |
|
||||
|
|
||||
Other builds (Large memory CP/M 2.2, no timed input): |
|
||||
vezza-C2.com - 80x24 RunCPM VT100 - no colour |
|
||||
vezza-CC.com - 80x24 RunCPM VT100 with 256 ANSI colour codes |
|
||||
|
|
||||
Slow builds due to BIOS limitations (extra register presevation, less cache, smaller memory build): |
|
||||
vezza-AV.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour & high |
|
||||
RAM. Works on Agon Light CP/M 2.2 |
|
||||
Note: Issues with very high I/O such as screen animations |
|
||||
vezza-AX.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour, high |
|
||||
RAM & FabGL Italic. Works on Agon Light CP/M 2.2 |
|
||||
Note: Issues with very high I/O such as screen animations |
|
||||
vezza-RW.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour with low |
|
||||
RAM. Tested on RC 2014 SC-126 using TeraTerm |
|
||||
|
|
||||
You should (test and) choose one that works on you configuration, |
|
||||
and possibly copy and rename it as vezza.com. |
|
||||
|
|
||||
The above is a subset of available builds. The full repository is avalable at |
|
||||
https://gitlab.com/sijnstra1/vezza/ |
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
|
INFOCOM GAMES |
||||
|
|
||||
|
A collection of all official releases of the interactive fiction games |
||||
|
produced by Infocom in the 1980's. The copyright rests with Activision. |
||||
|
|
||||
|
Game List follows including the revision number and release date |
||||
|
|
||||
|
amfv.z4 - (A Mind Forever Voyaging) - r77-s850814.z4 |
||||
|
arthur.z6 - (Arthur) - r74-s890714 |
||||
|
ballyhoo.z3 - (Ballyhoo) - r97-s851218 |
||||
|
beyond.z5 - (Beyond Zork) - r57-s871221 |
||||
|
border.z5 - (Border Zone) - r9-s871008 |
||||
|
bureau.z4 - (Bureaucracy) - r116-s870602 |
||||
|
cutthr.z3 - (Cutthroats) - r23-s840809 |
||||
|
deadline.z3 - (Deadline) - r27-s831005 |
||||
|
enchant.z3 - (Enchanter) - r29-s860820 |
||||
|
h2g2.z3 - (The Hitchhiker's Guide to the Galaxy) - r59-s851108 |
||||
|
hollyw.z3 - (Hollywood Hijinx) - r37-s861215 |
||||
|
infidel.z3 - (Infidel) - r22-s830916 |
||||
|
journey.z6 - (Journey) - r83-s890706 |
||||
|
leather.z3 - (Leather Goddesses of Phobos) - r59-s860730 |
||||
|
lurking.z3 - (The Lurking Horror) - r203-s870506 |
||||
|
moonmist.z3 - (Moonmist) - r9-s861022 |
||||
|
nordbert.z4 - (Nord and Bert Couldn't Make Head or Tail of It) - r19-s870722 |
||||
|
planet.z3 - (Planetfall) - r37-s851003 |
||||
|
plunder.z3 - (Plundered Hearts) - r26-s870730 |
||||
|
seastalk.z3 - (Seastalker) - r16-s850603 |
||||
|
sherlock.z5 - (Sherlock) - r26-s880127 |
||||
|
shogun.z6 - (Shogun) - r322-s890706 |
||||
|
sorcerer.z3 - (Sorcerer) - r15-s851108 |
||||
|
spellb.z3 - (Spellbreaker) - r87-s860904 |
||||
|
starcros.z3 - (Starcross) - r17-s821021 |
||||
|
stationf.z3 - (Stationfall) - r107-s870430 |
||||
|
suspect.z3 - (Suspect) - r14-s841005 |
||||
|
suspend.z3 - (Suspended) - r8-s840521 |
||||
|
trinity.z4 - (Trinity) - r12-s860926 |
||||
|
wishbr.z3 - (Wishbringer) - r69-s850920 |
||||
|
witness.z3 - (Witness) - r22-s840924 |
||||
|
zork0.z6 - (Zork 0) - r393-s890714 |
||||
|
zork1.z3 - (Zork 1) - r88-s840726 |
||||
|
zork2.z3 - (Zork 2) - r48-s840904 |
||||
|
zork3.z3 - (Zork 3) - r17-s840727 |
||||
|
|
||||
|
The versions above are generally from the "Classic Text Adventure |
||||
|
Masterpieces" released by Activision in (1996) which is the source of most modern releases. |
||||
|
|
||||
|
The version of Hitchhiker is the one that Douglas Adams postedon his web |
||||
|
site in the mid-90s. The BBC later posted an illustrated version based |
||||
|
on the same game file. |
||||
|
|
||||
|
The above games have been curated from here <https://eblong.com/infocom/>. |
||||
|
Full game documentation can be found here <https://infodoc.plover.net/> |
||||
|
|
||||
|
To run these you need a Z-Machine interpreter |
||||
|
|
||||
|
VEZZA |
||||
|
|
||||
|
Vezza is a modern Infocom/Inform/Z-machine text adventure interpreter for |
||||
|
8 bit z80 based computers. What makes it modern is that it is written in |
||||
|
hand-crafted z80 assembler for maximum speed, and can load not only the |
||||
|
classics such as Zork 1,2 and 3 but also the latter games. |
||||
|
|
||||
|
It can run v1-v8* inform format interactive fiction game files |
||||
|
|
||||
|
This tool is free but the developer accepts your support by letting you |
||||
|
pay what you think is fair for the tool. If you find this useful consider |
||||
|
donating at: |
||||
|
|
||||
|
https://sijnstra.itch.io/vezza |
||||
|
|
||||
|
The following files are located in user area 15 |
||||
|
|
||||
|
Available builds (requires CP/M version 3 or compatible system): |
||||
|
vezza-b.com - 80x24 screen, vt52 + Banked CP/M 3 |
||||
|
vezza-FG.com - 80x30 screen, VT100/ANSI CP/M 3 (tested on Z80-MBC2 & FabGL) |
||||
|
|
||||
|
Other builds (Large memory CP/M 2.2, no timed input): |
||||
|
vezza-C2.com - 80x24 RunCPM VT100 - no colour |
||||
|
vezza-CC.com - 80x24 RunCPM VT100 with 256 ANSI colour codes |
||||
|
|
||||
|
Slow builds due to BIOS limitations (extra register presevation, less cache, |
||||
|
smaller memory build): |
||||
|
vezza-AV.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour & high |
||||
|
RAM. Works on Agon Light CP/M 2.2 |
||||
|
Note: Issues with very high I/O such as screen animations |
||||
|
vezza-AX.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour, high |
||||
|
RAM & FabGL Italic. Works on Agon Light CP/M 2.2 |
||||
|
Note: Issues with very high I/O such as screen animations |
||||
|
vezza-RW.com - CP/M 2.2 with VT100 codes plus 16 bit ANSI colour with low |
||||
|
RAM. Tested on RC 2014 SC-126 using TeraTerm |
||||
|
|
||||
|
You should (test and) choose one that works on you configuration, and |
||||
|
possibly copy and rename it as vezza.com. |
||||
|
|
||||
|
The above is a subset of available builds. The full repository is available |
||||
|
at https://gitlab.com/sijnstra1/vezza/ |
||||
|
|
||||
|
|
||||
|
|
||||
|
|||||
@ -0,0 +1,8 @@ |
|||||
|
VEZZA |
||||
|
|
||||
|
Please see official documentation at the following links |
||||
|
|
||||
|
https://sijnstra.itch.io/vezza |
||||
|
|
||||
|
https://gitlab.com/sijnstra1/vezza |
||||
|
|
||||
Loading…
Reference in new issue