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Update vga.asm
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@@ -178,7 +178,7 @@ VGA_VDARES:
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LD DE,0 ; ROW = 0, COL = 0
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CALL VGA_XY ; SEND CURSOR TO TOP LEFT
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LD A,'X' ; BLANK THE SCREEN
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LD A,' ' ; BLANK THE SCREEN
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LD DE,VGA_ROWS*VGA_COLS ; FILL ENTIRE BUFFER
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CALL VGA_FILL ; DO IT
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LD DE,0 ; ROW = 0, COL = 0
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