Files
RomWBW/Source/Images/d_zsdos/u1/ZDEPROP.DOC
b1ackmai1er 78f65522b7 Dev (#108)
* added hack to handle tunes

* quiet clean

* added chmod for execution

* suppress warnings

* Multi-boot fixes

* the windows build somehow thinks that these filesystems are cpm3.

* credit and primitive instructions

* Update sd.asm

Cosmetic fix.

* make compile shut up about conditionals

* Add bin2asm for linus and update build to process font files under linix

* fixed quoted double quote bug, added tests

* added tests

* added bin2asm for font file source creation

* Revert linux bin2asm font stuff

* added rule for font source generation

* build fonts

* added directory mapping cache.  if the same directory is being hit
as last run, we don't need to rebuild the map.  will likely break if
you are running more than one at a time, in that the cache will be
ineffective.  also, if the directory contents change, this will also break.

* removed strip.  breaks osx

* added directory tag so . isn't matched all over the place

* added real cache validation

* fixed build

* this file is copied from optdsk.lib or optcmd.lib

* install to ../HBIOS

* prerequisite verbosity

* diff soft failure and casefn speedup

* added lzsa

* added lzsa

* removed strip. breaks on osx

* added clobber

* added code to handle multiple platform rom builds with rom size override

* added align and 0x55 hex syntax

* default to hd64180

* added N8 capability

* added SBC_std.rom to default build

* added support for binary diff

* diff fixes

* clean, identical build.  font source generator emitted .align.  this does not match the windows build

* Upgrade NZCOM to latest

* Misc. Cleanup

* fixed expression parser bug : ~(1|2) returned 0xfe

* added diff build option

* Update Makefile

Makefile enhancement to better handle ncurses library from Bob Dunlop.

* Update sd.asm

Back out hack for uz80as now that Curt fixed it.

* Misc. Cleanup

* UNA Catchup

UNA support was lacking some of the more recent behavior changes.  This corrects most of it.

* Add github action for building RomWBW

* Bump Pre-release Version

* Update build.yml

Added "make clean" which will remove temporary files without removing final binary outputs.

* Update Makefile

Build all ROM variants by default in Linux/Mac build.

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update for GitHub Build

Case issue in TASM includes showing up in GitHub build.  This should correct that.

* Added an gitignore files to exclude generated files

* Removed Tunes/clean.cmd and Tunes/ReadMe.txt - as make clean removes them

* Build.sh: marked as executable

chmod +x Build.sh

* Fix to HBIOS/build.sh

When adding files to rom disk, if files were missing, it would error out.

It appears the intent is to skip non-existing files.

Updated to log out correctly for missing files - and continue operation.

* Update Microsoft NASCOM BASIC.docx

Nascom manual, text version by Jan S (full name unknown)

* Fix issue with Apps/Tune not making

If dest directory does not exist, fails to make Apps

* Create ReadMe.txt

* Update Makefile

* Update Build.sh

* Make .gitignores for Tools/unix more specific

* cpmtools Update

Updated cpmtools applications (Windows only).  Removed hack in diskdefs that is no longer required.

* HBIOS Proxy Temp Stack Enhancement

Reuse the bounce buffer area as the temporary stack space required briefly in HBX_INVOKE when transitioning banks.  Increases size of temporary stack space to 64 bytes.

* Update ReadMe.txt

* HBIOS - clean up TMPSTK

* Update hbios.asm

Minor cosmetic changes.

* Build Process Updates

Minor udpates to build process to improve consistency between Windows and Mac/Linux builds.

* Update hbios.asm

Add improved interrupt protection to HBIOS PEEK, POKE, and BNKCPY functions.

* hbios - wrap hbx_bnkcpy

* hbios - adjust hbx_peek hbx_poke guards

* Update hbios.asm

Adjusted used of DI/EI for PEEK and POKE to regain a bit of INTSTK space.  Added code so that HB_INVBNK can be used as a flag indicating if HBIOS is active, $FF is inactive, anything else means active.

* Add HBIOS MuTex

* Initial Nascom basic ecb-vdu graphics

set and reset for 80x25b screen with 256 character mod

* Finalize Pre-release 34

Final support for FreeRTOS

* Update nascom.asm

Optimization, cleanup, tabs and white spaces

* IDE & PPIDE Cleanup

* Clean up

Make version include files common.

* Update Makefile

* Update Makefile

* Build Test

* Build Test

* Build Fixes

* Update nascom.asm

Cleanup

* Update nascom.asm

Optimization

* hbios - temp stack tweak

* Update hbios.asm

Comments on HBX_BUF usage.

* Update nascom.asm

Optimization

* Update nascom.asm

Setup ECB-VDU build option, remove debug code

* Update nascom.asm

Set default build. update initialization

* Update nascom.asm

Make CLS clear vdu screen

* Update nascom.asm

Fixup top screen line not showing

* Add SC131 Support

Also cleaned up some ReadMe files.

* HBIOS SCZ180 - remove mutex special files

* HBIOS SCZ180 - adjust mutex comment

* Misc. Cleanup

Includes some minor improvements to contents in some disk images.

* Delete FAT.COM

Changing case of FAT.COM extension to lowercase.

* Create FAT.com

Completing change of case in extension of FAT.com.

* Update Makefile

Remove ROM variants that just have the HBIOS MUTEX enabled.  Users can easily enable this in a custom build.

* Cleanup

Removed hack from Images Makefile.  Fixed use of DEFSERCFG in various places.

* GitHub CI Updates

Adds automation of build and release assets upon release.

* Prerelease 36

General cleanup

* Build Script Cleanups

* Config File Cleanups

* Update RomWBW Architecture

General refresh for v2.9.2

* Update vdu.asm

Removed a hack in VDU driver that has existed for 8 years.  :-)

* Fix CONSOLE Constant

Rename CIODEV_CONSOLE constant to CIO_CONSOLE because it is a unit code, not a device type code.

Retabify TastyBasic.

* Minor Bug Fixes

- Disk assignment edge case
- CP/M 3 accidental fall thru
- Cosmetic updates

* Update util.z80

* Documentation Cleanup

* Documentation Update

* Documentation Update

* Documentation Updates

* Documentation Updates

* Create Common.inc

* Documentation Updates

* Documentation Updates

* doc - a few random fixes

* Documentation Cleanup

* Fix IM 0 Build Error in ACIA

* Documentation Updates

* Documentation Cleanup

* Remove OSLDR

The OSLDR application was badly broken and almost impossible to fix with new expanded OS support.

* Bug Fixes

- Init RAM disk at boot under CP/M 3
- Fix ACR activation in TUNE

* FD Motor Timeout

- Made FDC motor timeout smaller and more consistent across different speed CPUs
- Added "boot" messaging to RTC

* Cleanup

* Cleanup

- Fix SuperZAP to work under NZCOM and ZPM3
- Finalize standard config files

* Minor Changes

- Slight change to ZAP configuration
- Added ZSDOS.ZRL to NZCOM image

* ZDE Upgrade

- Upgraded ZDE 1.6 -> 1.6a

* Config File Tuning

* Pre-release for Testing

* cfg - mutex consistent config language

* Bump to Version 3.0

* Update SD Card How-To

Thanks David!

* update ReadMe.md

Remove some odd `\`.

* Update ReadMe.txt

* Update ReadMe.md

* Update Generated Doc Files

* Improve XModem Startup

- Extended startup timeout for XM.COM so that it doesn't timeout so quickly while host is selecing a file to send.
- Updated SD Card How-To from David Reese.

* XModem Timing Refinements

* TMS Driver Z180 Improvements

- TMS driver udpated to insert Z180 I/O waitstates internally so other code can run at full speed.
- Updated How-To documents from David.
- Fixed TUNE app to properly restore Z180 I/O waitstates after manipulating them.

* CLRDIR and ZDE updates

- CLRDIR has been updated by Max Scane for CP/M 3 compatibility.
- A minor issue in the preconfigured ZDE VT100 terminal escape sequences was corrected.

* Fix Auto CRT Console Switch on CP/M 3

* Handle lack of RTC better

DSRTC driver now correctly returns an error if there is no RTC present.

* Minor RTC Updates

* Finalize v3.0.1

Cleanup release for v3.0

* New ROMLDR and INTRTC driver

- Refactored romldr.asm
- Added new periodic timer based RTC driver

* CP/M 3 Date Hack

- Hack to allow INTRTC to increment time without destroying the date

* Update romldr.asm

Work around minor Linux build inconsistency

* Update Apps for New Version

* Revert "Update Apps for New Version"

This reverts commit ad80432252.

* Revert "Update romldr.asm"

This reverts commit 4a9825cd57.

* Revert "CP/M 3 Date Hack"

This reverts commit 153b494e61.

* Revert "New ROMLDR and INTRTC driver"

This reverts commit d9bed4563e.

* Start v3.1 Development

* Update FDISK80.COM

Updated FDISK80 to allow reserving up to 256 slices.

* Update sd.asm

For Z180 CSIO, ensure that xmit is finished, before asserting CS for next transaction.

* Add RC2014 UART, Improve SD protocol fix

- RC2014 and related platforms will autodetect a UART at 0xA0 and 0xA8
- Ensure that CS fully brackets all SD I/O

* ROMLDR Improvements

.com files can now be started from CP/M and size of .com files has been reduced so they always fit.

* Update commit.yml

Run commit build in all branches

* Update commit.yml

Run commit build for master and dev branches

* Improved clock driver auto-detect/fallback

* SIO driver now CTC aware

The SIO driver can now use a CTC (if available) to provide much more flexible baud rate programming.

* CTC driver fine tuning

* Update xmdm125.asm

Fixed a small issue in core XM125 code that caused a file write error message to not be displayed when it should be.

* CF Card compatibility improvement

Older CF Cards did not reset IDE registers to defaults values when reset.  Implemented a work around.

* Update ACIA detection

ACIA should no longer be detected if there is also a UART module in the system.

* Handle CTC anomaly

Small update to accommodate CTC behavior that occurs when the CTC trigger is more than half the CTC clock.

* Update acia.asm

Updated ACIA detection to use primary ACIA port instead of phantom port.

* Update acia.asm

Fix bug in ACIA detection.

Thanks Alan!

* MacOS Build Improvement

Build script updated to improve compatibility with MacOS.

Credit to Fredrik Axtelius for this.

* HBIOS Makefile - use env vars for target

Allow build ROM targets to be restricted to just one platform thru use of ENV vars:

ROM_PLATFORM - if defined to a known platform, only this platform is build - defaults to std config
ROM_CONFIG - sets the desired platform config - defaults to std

if the above ENVs are not defined, builds all ROMs

* Added some more gitignores

* Whitespace changes (crlf)

* HBIOS: Force the assembly to fail for vdu drivers if function table count is not correct

* Whitespace: trailing whitespaces

* makefile: updated some make scripts to use  when calling subdir makefiles

* linux build: update to Build.sh fix for some platforms

The initialization of the Rom dat file used the pipe (|) operator to build an initial empty file.

But the pipe operator | may sometimes return a non-zero exit code for some linux platforms, if the
the streams are closed before dd has fully processed the stream.

This issue occured on a travis linux ubuntu image.

Solution was to change to redirection.

* Bump version

* Enhance CTC periodic timer

Add ability to use TIMER mode in CTC driver to generate priodic interrupts.

* HBIOS: Added support for sound drivers

New sound driver support with initial support for the SN76489 chip

New build configuration entry:
* SN76489ENABLE

Ports are currently locked in with:
* SN76489_PORT_LEFT       .EQU    $FC     ; PORTS FOR ACCESSING THE SN76489 CHIP (LEFT)
* SN76489_PORT_RIGHT      .EQU    $F8     ; PORTS FOR ACCESSING THE SN76489 CHIP (LEFT)

* Miscellaneous Cleanup

No functional changes.

Co-authored-by: curt mayer <curt@zen-room.org>
Co-authored-by: Wayne Warthen <wwarthen@gmail.com>
Co-authored-by: ed <linux@maidavale.org>
Co-authored-by: Dean Netherton <dnetherton@dius.com.au>
Co-authored-by: ed <ed@maidavale.org>
Co-authored-by: Phillip Stevens <phillip.stevens@gmail.com>
Co-authored-by: Dean Netherton <dean.netherton@gmail.com>
2020-04-24 06:17:22 +08:00

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This file contains invisible Unicode characters
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ZDEPROP.DOC
Proportional Spacing with ZDE
June 2, 1990
Carson Wilson
1. INTRODUCTION.
2. USING ZDE'S PROPORTIONAL FORMATTING FEATURE
3. INSTALLATION AND CUSTOMIZATION.
1. INTRODUCTION.
ZDE version 1.6 incorporates an elemental proportional formatting
feature. This option is useful only to those whose printers have
proportional spacing capabilities. Proportional formatting allows
you to format ragged right text properly for proportional output.
Centering and right justification of proportional text are not
available.
2. USING ZDE'S PROPORTIONAL FORMATTING FEATURE
Proportionally spaced printing gives a more professional look,
allowing more characters to be printed on a line without
crowding. This is because less space is allocated to narrow
characters like "i" and more to wide characters like "M." Most
computer printers do NOT allow proportional spacing; only laser
printers, some daisy-wheel equipment, and newer dot-matrix
printers have this ability. Typically, there is a special set of
instructions which when sent to the printer, cause it to use
proportional spacing rather than monospacing. On some models
(the Silver Reed SR550 for example), DIP switches also control
this feature.
ZDE does not itself perform proportional spaced printing; it
simply allows you to format your text for use with a printer that
has this capability. You must instruct your printer to space
proportionally before sending text to it. If you have tried using
the proportional capability of your printer, you probably have
noticed that LINES WITH LOTS OF WIDE CHARACTERS IN THEM
print out much wider than lines comprised of narrow characters.
ZDE 1.6 allows you to compensate for this by counting the width
of each character when it formats a paragraph (^B command), and
wrapping each line when its width count reaches the equivalent
of the current right margin setting.
The ^OJ command toggles this feature on and off [the default may
also be installed with ZDENSTAL]. When proportional spacing is
active, the legend "PS" appears in ZDE's status line (this is
overwritten by "MR" when the margins are released).
Proportional spacing occurs only during the ^B reformat command,
not during wordwrap, so to format a document proportionally, you
must use ^B at the beginning of each paragraph after you key it
in. Still, the results are well worth the extra trouble, especially
for material that will be reproduced.
3. INSTALLATION AND CUSTOMIZATION.
ZDE comes preconfigured to format text for proportional spacing
with Epson's new LQ510 dot matrix printer. Since most printers
allocate roughly the same ratios of space to the various
characters, there is a good chance you won't need to install ZDE
for your printer. This file has been formatted for proportional
output by ZDE; try printing it proportionally to see the results.
If you should decide to change ZDE's proportional spacing to
match your printer, you can patch ZDE's offset values for
individual characters. The offsets are stored in a sequential
ASCII table whose location is given by ZDENSTAL's "F" option.
The table consists of positive and negative (2's compliment) byte
values, one for each character beginning with " " and going
through "~". As distributed, all of the values are either -12, -6,
0, +6, or +12. The negative numbers are expressed as (256+n),
where n is the negative number. So for example, -6 is expressed
as (256+(-6)) or 250 (FA hex).
ZDE uses its ASCII table as follows. When reformatting a line,
ZDE counts each character as (30+table value)/30 of a column
wide. So if the offset is zero, the character is one column wide
(30/30 = 1) and ZDE increments the current column by one. If
the character's offset is -6, it counts as only (30+(-6)/30) or
24/30 columns wide, and ZDE increments the current column by
only 24/30. If the character's offset is +12, it counts as 42/30
columns wide, and so on. When a full column is "lost" due to
characters with negative offsets, ZDE adds the next character to
the line without incrementing the column count. Similarly, when
enough "extra" columns are counted to equal a full character, ZDE
increments its column count without actually adding another
character to the line.
To see the effects of this, try reformatting a paragraph or two,
first with PS on, then with it off. Lines of wide characters are
shortened on screen, while lines of narrow characters are allowed
to extend beyond the right margin. When the text is printed
proportionally, your printer reverses the process. Lines of wide
characters are lengthened and lines of narrow characters are
shortened, the net result being proportionally spaced text with an
even right margin.
If your printer's proportional output is not properly compensated
for by ZDE, it is possible to install another offset table within
ZDE to suit your needs. The current table's address is given by
ZDENSTAL's "F" option. To find the location of a character's
offset, add its ASCII value to ZDE's table address and subtract
32. For example, the ASCII value for "A" is 65, so the location of
"A"'s offset is (table address+65-32) or (table address+33).
You may adjust a character's offset to any value between -34 and
+35 decimal, but keep in mind that offsets if less than -29 may
result in lines that _never_ reformat since characters with
offsets of -30 or less take up no virtual space or less! To
calculate the proportional ratios used by your printer, it is best
to print out a line of thirty of each character in proportional
mode and compare the length of each line to the others. Most
characters should result in lines of roughly the same length; this
is your "base" length, and you should set the offsets of these
characters in ZDE to 00. Other lines will probably fall into four
or so other lengths; hopefully these lengths will correspond to an
even xx/30ths of the "base" length. To get the proper offset
value, just subtract the number of characters equal in length to
a line of "base" characters from 30. For example, if only 18
capital "M"'s take up the same length as 30 base characters, the
offset for "M" is 30-18 or +12. If it takes 42 "i"'s to equal the
length of 30 base characters, the offset for "i" is 30-42 or -12.
Once you have determined the offsets in 30ths of each
character's width from the base length, just plug these values
into ZDE's proportional table. You can use a patcher to alter a
few characters. For extensive modification, I have provided the
assembly language file ZDEPROP.Z80 which can be assembled to a
.HEX file overlay file for ZDE. Before assembling ZDEPROP.HEX,
you must edit the file and set the equate TABLE to the current
address of ZDE's proportional spacing table as given by
ZDENSTAL. Then overlay ZDE with ZDEPROP.HEX using MLOAD,
SID, or DDT.
- End of ZDEPROP.DOC -