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665 lines
19 KiB

;======================================================================
; N8 VDU DRIVER FOR SBC PROJECT
;
; WRITTEN BY: DOUGLAS GOODALL
; UPDATED BY: WAYNE WARTHEN -- 4/7/2013
;======================================================================
;
; TODO:
; - IMPLEMENT SET CURSOR STYLE (VDASCS) FUNCTION?
; - IMPLEMENT ALTERNATE DISPLAY MODES?
; - IMPLEMENT DYNAMIC READ/WRITE OF CHARACTER BITMAP DATA?
;
;======================================================================
; SCG DRIVER - CONSTANTS
;======================================================================
;
SCG_CMDREG .EQU N8_BASE + $19 ; READ STATUS / WRITE REG SEL
SCG_DATREG .EQU N8_BASE + $18 ; READ/WRITE DATA
;
SCG_ROWS .EQU 24
SCG_COLS .EQU 40
;
; BELOW WAS TUNED FOR N8 AT 18MHZ WITH 3 IO WAIT STATES
; WILL NEED TO BE MODIFIED FOR DIFFERENT ACCESS SPEEDS
; IF YOU SEE SCREEN CORRUPTION, ADJUST THIS!!!
;
#DEFINE SCG_IODELAY NOP \ NOP \ NOP \ NOP \ NOP \ NOP
;
;======================================================================
; SCG DRIVER - INITIALIZATION
;======================================================================
;
SCG_INIT:
PRTS("SCG: IO=0x$")
LD A,SCG_DATREG
CALL PRTHEXBYTE
;
CALL SCG_CRTINIT ; SETUP THE SCG CHIP REGISTERS
CALL SCG_LOADFONT ; LOAD FONT DATA FROM ROM TO SCG STRORAGE
;
; ADD OURSELVES TO CIO DISPATCH TABLE
LD B,0 ; PHYSICAL UNIT IS ZERO
LD C,CIODEV_SCG ; DEVICE TYPE
LD DE,0 ; UNIT DATA BLOB ADDRESS
CALL CIO_ADDENT ; ADD ENTRY, A := UNIT ASSIGNED
LD (SCG_CIOUNIT),A ; SAVE IT LOCALLY
LD (HCB + HCB_CRTDEV),A ; SET OURSELVES AS THE CRT DEVICE
LD D,VDAEMU ; DEFAULT EMULATION
LD E,0 ; VIDEO MODE = 0
JP SCG_VDAINI
;
;======================================================================
; SCG DRIVER - CHARACTER I/O (CIO) DISPATCHER AND FUNCTIONS
;======================================================================
;
SCG_DISPCIO:
JP PANIC
SCG_CIODISPADR .EQU $ - 2
;
;======================================================================
; SCG DRIVER - VIDEO DISPLAY ADAPTER (VDA) DISPATCHER AND FUNCTIONS
;======================================================================
;
SCG_DISPATCH:
LD A,B ; GET REQUESTED FUNCTION
AND $0F ; ISOLATE SUB-FUNCTION
JP Z,SCG_VDAINI ; $40
DEC A
JP Z,SCG_VDAQRY ; $41
DEC A
JP Z,SCG_VDARES ; $42
DEC A
JP Z,SCG_VDASCS ; $43
DEC A
JP Z,SCG_VDASCP ; $44
DEC A
JP Z,SCG_VDASAT ; $45
DEC A
JP Z,SCG_VDASCO ; $46
DEC A
JP Z,SCG_VDAWRC ; $47
DEC A
JP Z,SCG_VDAFIL ; $48
DEC A
JP Z,SCG_VDACPY ; $49
DEC A
JP Z,SCG_VDASCR ; $4A
DEC A
JP Z,PPK_STAT ; $4B
DEC A
JP Z,PPK_FLUSH ; $4C
DEC A
JP Z,PPK_READ ; $4D
CALL PANIC
SCG_VDAINI:
; RESET VDA
PUSH DE ; SAVE EMULATION TYPE (IN D)
CALL SCG_VDARES ; RESET VDA
POP DE ; RECOVER EMULATION TYPE
; INITIALIZE EMULATION
LD B,D ; EMULATION TYPE TO B
LD A,(SCG_CIOUNIT) ; CIO UNIT NUMBER
LD C,A ; ... IS PASSED IN C
LD DE,SCG_DISPATCH ; DISPATCH ADDRESS TO DE
CALL EMU_INIT ; INITIALIZE EMULATION, DE := CIO DISPATCHER
LD (SCG_CIODISPADR),DE ; SAVE EMULATORS CIO DISPATCH INTERFACE ADDRESS
XOR A ; SIGNAL SUCCESS
RET
SCG_VDAQRY:
LD C,$00 ; MODE ZERO IS ALL WE KNOW
LD D,SCG_ROWS ; ROWS
LD E,SCG_COLS ; COLS
LD HL,0 ; EXTRACTION OF CURRENT BITMAP DATA NOT SUPPORTED YET
XOR A ; SIGNAL SUCCESS
RET
SCG_VDARES:
LD DE,0 ; ROW = 0, COL = 0
CALL SCG_XY ; SEND CURSOR TO TOP LEFT
LD A,' ' ; BLANK THE SCREEN
LD DE,SCG_ROWS * SCG_COLS ; FILL ENTIRE BUFFER
CALL SCG_FILL ; DO IT
LD DE,0 ; ROW = 0, COL = 0
CALL SCG_XY ; SEND CURSOR TO TOP LEFT
XOR A
DEC A
LD (SCG_CURSAV),A
CALL SCG_SETCUR ; SET CURSOR
XOR A ; SIGNAL SUCCESS
RET
SCG_VDASCS:
CALL PANIC ; NOT IMPLEMENTED (YET)
SCG_VDASCP:
CALL SCG_CLRCUR
CALL SCG_XY ; SET CURSOR POSITION
CALL SCG_SETCUR
XOR A ; SIGNAL SUCCESS
RET
SCG_VDASAT:
XOR A ; NOT POSSIBLE, JUST SIGNAL SUCCESS
RET
SCG_VDASCO:
XOR A ; NOT POSSIBLE, JUST SIGNAL SUCCESS
RET
SCG_VDAWRC:
CALL SCG_CLRCUR ; CURSOR OFF
LD A,E ; CHARACTER TO WRITE GOES IN A
CALL SCG_PUTCHAR ; PUT IT ON THE SCREEN
CALL SCG_SETCUR
XOR A ; SIGNAL SUCCESS
RET
SCG_VDAFIL:
CALL SCG_CLRCUR
LD A,E ; FILL CHARACTER GOES IN A
EX DE,HL ; FILL LENGTH GOES IN DE
CALL SCG_FILL ; DO THE FILL
CALL SCG_SETCUR
XOR A ; SIGNAL SUCCESS
RET
SCG_VDACPY:
CALL SCG_CLRCUR
; LENGTH IN HL, SOURCE ROW/COL IN DE, DEST IS SCG_POS
; BLKCPY USES: HL=SOURCE, DE=DEST, BC=COUNT
PUSH HL ; SAVE LENGTH
CALL SCG_XY2IDX ; ROW/COL IN DE -> SOURCE ADR IN HL
POP BC ; RECOVER LENGTH IN BC
LD DE,(SCG_POS) ; PUT DEST IN DE
CALL SCG_BLKCPY ; DO A BLOCK COPY
CALL SCG_SETCUR
XOR A
RET
SCG_VDASCR:
CALL SCG_CLRCUR
SCG_VDASCR0:
LD A,E ; LOAD E INTO A
OR A ; SET FLAGS
JR Z,SCG_VDASCR2 ; IF ZERO, WE ARE DONE
PUSH DE ; SAVE E
JP M,SCG_VDASCR1 ; E IS NEGATIVE, REVERSE SCROLL
CALL SCG_SCROLL ; SCROLL FORWARD ONE LINE
POP DE ; RECOVER E
DEC E ; DECREMENT IT
JR SCG_VDASCR0 ; LOOP
SCG_VDASCR1:
CALL SCG_RSCROLL ; SCROLL REVERSE ONE LINE
POP DE ; RECOVER E
INC E ; INCREMENT IT
JR SCG_VDASCR0 ; LOOP
SCG_VDASCR2:
CALL SCG_SETCUR
XOR A
RET
;
;======================================================================
; SCG DRIVER - PRIVATE DRIVER FUNCTIONS
;======================================================================
;
;----------------------------------------------------------------------
; SET TMS9918 REGISTER VALUE
; SCG_SET WRITES VALUE IN A TO VDU REGISTER SPECIFIED IN C
;----------------------------------------------------------------------
;
SCG_SET:
OUT (SCG_CMDREG),A ; WRITE IT
SCG_IODELAY
LD A,C ; GET THE DESIRED REGISTER
OR $80 ; SET BIT 7
OUT (SCG_CMDREG),A ; SELECT THE DESIRED REGISTER
SCG_IODELAY
RET
;
;----------------------------------------------------------------------
; SET TMS9918 READ/WRITE ADDRESS
; SCG_WR SETS TMS9918 TO BEGIN WRITING TO ADDRESS SPECIFIED IN HL
; SCG_RD SETS TMS9918 TO BEGIN READING TO ADDRESS SPECIFIED IN HL
;----------------------------------------------------------------------
;
SCG_WR:
PUSH HL
SET 6,H ; SET WRITE BIT
CALL SCG_RD
POP HL
RET
;
SCG_RD:
LD A,L
OUT (SCG_CMDREG),A
SCG_IODELAY
LD A,H
OUT (SCG_CMDREG),A
SCG_IODELAY
RET
;
;----------------------------------------------------------------------
; MOS 8563 DISPLAY CONTROLLER CHIP INITIALIZATION
;----------------------------------------------------------------------
;
SCG_CRTINIT:
; SET WRITE ADDRESS TO $0
LD HL,0
CALL SCG_WR
;
; FILL ENTIRE RAM CONTENTS
LD DE,$4000
SCG_CRTINIT1:
XOR A
OUT (SCG_DATREG),A
DEC DE
LD A,D
OR E
JR NZ,SCG_CRTINIT1
;
; INITIALIZE VDU REGISTERS
LD C,0 ; START WITH REGISTER 0
LD B,SCG_INIT9918LEN ; NUMBER OF REGISTERS TO INIT
LD HL,SCG_INIT9918 ; HL = POINTER TO THE DEFAULT VALUES
SCG_CRTINIT2:
LD A,(HL) ; GET VALUE
CALL SCG_SET ; WRITE IT
INC HL ; POINT TO NEXT VALUE
INC C ; POINT TO NEXT REGISTER
DJNZ SCG_CRTINIT2 ; LOOP
RET
;
;----------------------------------------------------------------------
; LOAD FONT DATA
;----------------------------------------------------------------------
;
SCG_LOADFONT:
; SET WRITE ADDRESS TO $800
LD HL,$800
CALL SCG_WR
;
; FILL $800 BYTES FROM FONTDATA
LD HL,SCG_FONTDATA
LD DE,$100 * 8
SCG_LOADFONT1:
LD B,8
SCG_LOADFONT2:
LD A,(HL)
PUSH AF
INC HL
DJNZ SCG_LOADFONT2
;
LD B,8
SCG_LOADFONT3:
POP AF
OUT (SCG_DATREG),A
DEC DE
DJNZ SCG_LOADFONT3
;
LD A,D
OR E
JR NZ,SCG_LOADFONT1
;
RET
;
;----------------------------------------------------------------------
; VIRTUAL CURSOR MANAGEMENT
; SCG_SETCUR CONFIGURES AND DISPLAYS CURSOR AT CURRENT CURSOR LOCATION
; SCG_CLRCUR REMOVES THE CURSOR
;
; VIRTUAL CURSOR IS GENERATED BY DYNAMICALLY CHANGING FONT GLYPH
; FOR CHAR 255 TO BE THE INVERSE OF THE GLYPH OF THE CHARACTER UNDER
; THE CURRENT CURSOR POSITION. THE CHARACTER CODE IS THEN SWITCH TO
; THE VALUE 255 AND THE ORIGINAL VALUE IS SAVED. WHEN THE DISPLAY
; NEEDS TO BE CHANGED THE PROCESS IS UNDONE. IT IS ESSENTIAL THAT
; ALL DISPLAY CHANGES BE BRACKETED WITH CALLS TO SCG_CLRCUR PRIOR TO
; CHANGES AND SCG_SETCUR AFTER CHANGES.
;----------------------------------------------------------------------
;
SCG_SETCUR:
PUSH HL ; PRESERVE HL
PUSH DE ; PRESERVE DE
LD HL,(SCG_POS) ; GET CURSOR POSITION
CALL SCG_RD ; SETUP TO READ VDU BUF
IN A,(SCG_DATREG) ; GET REAL CHAR UNDER CURSOR
SCG_IODELAY ; DELAY
PUSH AF ; SAVE THE CHARACTER
CALL SCG_WR ; SETUP TO WRITE TO THE SAME PLACE
LD A,$FF ; REPLACE REAL CHAR WITH 255
OUT (SCG_DATREG),A ; DO IT
SCG_IODELAY ; DELAY
POP AF ; RECOVER THE REAL CHARACTER
LD B,A ; PUT IT IN B
LD A,(SCG_CURSAV) ; GET THE CURRENTLY SAVED CHAR
CP B ; COMPARE TO CURRENT
JR Z,SCG_SETCUR3 ; IF EQUAL, BYPASS EXTRA WORK
LD A,B ; GET REAL CHAR BACK TO A
LD (SCG_CURSAV),A ; SAVE IT
; GET THE GLYPH DATA FOR REAL CHARACTER
LD HL,0 ; ZERO HL
LD L,A ; HL IS NOW RAW CHAR INDEX
LD B,3 ; LEFT SHIFT BY 3 BITS
SCG_SETCUR0: ; MULT BY 8 FOR FONT INDEX
SLA L ; SHIFT LSB INTO CARRY
RL H ; SHFT MSB FROM CARRY
DJNZ SCG_SETCUR0 ; LOOP 3 TIMES
LD DE,$800 ; OFFSET TO START OF FONT TABLE
ADD HL,DE ; ADD TO FONT INDEX
CALL SCG_RD ; SETUP TO READ GLYPH
LD B,8 ; 8 BYTES
LD HL,SCG_BUF ; INTO BUFFER
SCG_SETCUR1: ; READ GLYPH LOOP
IN A,(SCG_DATREG) ; GET NEXT BYTE
SCG_IODELAY ; IO DELAY
LD (HL),A ; SAVE VALUE IN BUF
INC HL ; BUMP BUF POINTER
DJNZ SCG_SETCUR1 ; LOOP FOR 8 BYTES
;
; NOW WRITE INVERTED GLYPH INTO FONT INDEX 255
LD HL,$800 + (255 * 8) ; LOC OF GLPYPH DATA FOR CHAR 255
CALL SCG_WR ; SETUP TO WRITE THE INVERTED GLYPH
LD B,8 ; 8 BYTES PER GLYPH
LD HL,SCG_BUF ; POINT TO BUFFER
SCG_SETCUR2: ; WRITE INVERTED GLYPH LOOP
LD A,(HL) ; GET THE BYTE
INC HL ; BUMP THE BUF POINTER
XOR $FF ; INVERT THE VALUE
OUT (SCG_DATREG),A ; WRITE IT TO VDU
SCG_IODELAY ; IO DELAY
DJNZ SCG_SETCUR2 ; LOOP FOR ALL 8 BYTES OF GLYPH
;
SCG_SETCUR3: ; RESTORE REGISTERS AND RETURN
POP DE ; RECOVER DE
POP HL ; RECOVER HL
RET ; RETURN
;
;
;
SCG_CLRCUR: ; REMOVE VIRTUAL CURSOR FROM SCREEN
PUSH HL ; SAVE HL
LD HL,(SCG_POS) ; POINT TO CURRENT CURSOR POS
CALL SCG_WR ; SET UP TO WRITE TO VDU
LD A,(SCG_CURSAV) ; GET THE REAL CHARACTER
OUT (SCG_DATREG),A ; WRITE IT
SCG_IODELAY ; IO DELAY
POP HL ; RECOVER HL
RET ; RETURN
;
;----------------------------------------------------------------------
; SET CURSOR POSITION TO ROW IN D AND COLUMN IN E
;----------------------------------------------------------------------
;
SCG_XY:
CALL SCG_XY2IDX ; CONVERT ROW/COL TO BUF IDX
LD (SCG_POS),HL ; SAVE THE RESULT (DISPLAY POSITION)
RET
;
;----------------------------------------------------------------------
; CONVERT XY COORDINATES IN DE INTO LINEAR INDEX IN HL
; D=ROW, E=COL
;----------------------------------------------------------------------
;
SCG_XY2IDX:
LD A,E ; SAVE COLUMN NUMBER IN A
LD H,D ; SET H TO ROW NUMBER
LD E,SCG_COLS ; SET E TO ROW LENGTH
CALL MULT8 ; MULTIPLY TO GET ROW OFFSET
LD E,A ; GET COLUMN BACK
ADD HL,DE ; ADD IT IN
RET ; RETURN
;
;----------------------------------------------------------------------
; WRITE VALUE IN A TO CURRENT VDU BUFFER POSTION, ADVANCE CURSOR
;----------------------------------------------------------------------
;
SCG_PUTCHAR:
PUSH AF ; SAVE CHARACTER
LD HL,(SCG_POS) ; LOAD CURRENT POSITION INTO HL
CALL SCG_WR ; SET THE WRITE ADDRESS
POP AF ; RECOVER CHARACTER TO WRITE
OUT (SCG_DATREG),A ; WRITE THE CHARACTER
LD HL,(SCG_POS) ; LOAD CURRENT POSITION INTO HL
INC HL
LD (SCG_POS),HL
RET
;
;----------------------------------------------------------------------
; FILL AREA IN BUFFER WITH SPECIFIED CHARACTER AND CURRENT COLOR/ATTRIBUTE
; STARTING AT THE CURRENT FRAME BUFFER POSITION
; A: FILL CHARACTER
; DE: NUMBER OF CHARACTERS TO FILL
;----------------------------------------------------------------------
;
SCG_FILL:
LD C,A ; SAVE THE CHARACTER TO WRITE
LD HL,(SCG_POS) ; SET STARTING POSITION
CALL SCG_WR ; SET UP FOR WRITE
;
SCG_FILL1:
LD A,C ; RECOVER CHARACTER TO WRITE
OUT (SCG_DATREG),A
SCG_IODELAY
DEC DE
LD A,D
OR E
JR NZ,SCG_FILL1
;
RET
;
;----------------------------------------------------------------------
; SCROLL ENTIRE SCREEN FORWARD BY ONE LINE (CURSOR POSITION UNCHANGED)
;----------------------------------------------------------------------
;
SCG_SCROLL:
LD HL,0 ; SOURCE ADDRESS OF CHARACER BUFFER
LD C,SCG_ROWS - 1 ; SET UP LOOP COUNTER FOR ROWS - 1
;
SCG_SCROLL0: ; READ LINE THAT IS ONE PAST CURRENT DESTINATION
PUSH HL ; SAVE CURRENT DESTINATION
LD DE,SCG_COLS
ADD HL,DE ; POINT TO NEXT ROW SOURCE
CALL SCG_RD ; SET UP TO READ
LD DE,SCG_BUF
LD B,SCG_COLS
SCG_SCROLL1:
IN A,(SCG_DATREG)
SCG_IODELAY
LD (DE),A
INC DE
DJNZ SCG_SCROLL1
POP HL ; RECOVER THE DESTINATION
;
; WRITE THE BUFFERED LINE TO CURRENT DESTINATION
CALL SCG_WR ; SET UP TO WRITE
LD DE,SCG_BUF
LD B,SCG_COLS
SCG_SCROLL2:
LD A,(DE)
OUT (SCG_DATREG),A
SCG_IODELAY
INC DE
DJNZ SCG_SCROLL2
;
; BUMP TO NEXT LINE
LD DE,SCG_COLS
ADD HL,DE
DEC C ; DECREMENT ROW COUNTER
JR NZ,SCG_SCROLL0 ; LOOP THRU ALL ROWS
;
; FILL THE NEWLY EXPOSED BOTTOM LINE
CALL SCG_WR
LD A,' '
LD B,SCG_COLS
SCG_SCROLL3:
OUT (SCG_DATREG),A
SCG_IODELAY
DJNZ SCG_SCROLL3
;
RET
;
;----------------------------------------------------------------------
; REVERSE SCROLL ENTIRE SCREEN BY ONE LINE (CURSOR POSITION UNCHANGED)
;----------------------------------------------------------------------
;
SCG_RSCROLL:
LD HL,SCG_COLS * (SCG_ROWS - 1)
LD C,SCG_ROWS - 1
;
SCG_RSCROLL0: ; READ THE LINE THAT IS ONE PRIOR TO CURRENT DESTINATION
PUSH HL ; SAVE THE DESTINATION ADDRESS
LD DE,-SCG_COLS
ADD HL,DE ; SET SOURCE ADDRESS
CALL SCG_RD ; SET UP TO READ
LD DE,SCG_BUF ; POINT TO BUFFER
LD B,SCG_COLS ; LOOP FOR EACH COLUMN
SCG_RSCROLL1:
IN A,(SCG_DATREG) ; GET THE CHAR
SCG_IODELAY ; RECOVER
LD (DE),A ; SAVE IN BUFFER
INC DE ; BUMP BUFFER POINTER
DJNZ SCG_RSCROLL1 ; LOOP THRU ALL COLS
POP HL ; RECOVER THE DESTINATION ADDRESS
;
; WRITE THE BUFFERED LINE TO CURRENT DESTINATION
CALL SCG_WR ; SET THE WRITE ADDRESS
LD DE,SCG_BUF ; POINT TO BUFFER
LD B,SCG_COLS ; INIT LOOP COUNTER
SCG_RSCROLL2:
LD A,(DE) ; LOAD THE CHAR
OUT (SCG_DATREG),A ; WRITE TO SCREEN
SCG_IODELAY ; DELAY
INC DE ; BUMP BUF POINTER
DJNZ SCG_RSCROLL2 ; LOOP THRU ALL COLS
;
; BUMP TO THE PRIOR LINE
LD DE,-SCG_COLS ; LOAD COLS (NEGATIVE)
ADD HL,DE ; BACK UP THE ADDRESS
DEC C ; DECREMENT ROW COUNTER
JR NZ,SCG_RSCROLL0 ; LOOP THRU ALL ROWS
;
; FILL THE NEWLY EXPOSED BOTTOM LINE
CALL SCG_WR
LD A,' '
LD B,SCG_COLS
SCG_RSCROLL3:
OUT (SCG_DATREG),A
SCG_IODELAY
DJNZ SCG_RSCROLL3
;
RET
;
;----------------------------------------------------------------------
; BLOCK COPY BC BYTES FROM HL TO DE
;----------------------------------------------------------------------
;
SCG_BLKCPY:
; SAVE DESTINATION AND LENGTH
PUSH BC ; LENGTH
PUSH DE ; DEST
;
; READ FROM THE SOURCE LOCATION
SCG_BLKCPY1:
CALL SCG_RD ; SET UP TO READ FROM ADDRESS IN HL
LD DE,SCG_BUF ; POINT TO BUFFER
LD B,C
SCG_BLKCPY2:
IN A,(SCG_DATREG) ; GET THE NEXT BYTE
SCG_IODELAY ; DELAY
LD (DE),A ; SAVE IN BUFFER
INC DE ; BUMP BUF PTR
DJNZ SCG_BLKCPY2 ; LOOP AS NEEDED
;
; WRITE TO THE DESTINATION LOCATION
POP HL ; RECOVER DESTINATION INTO HL
CALL SCG_WR ; SET UP TO WRITE
LD DE,SCG_BUF ; POINT TO BUFFER
POP BC ; GET LOOP COUNTER BACK
LD B,C
SCG_BLKCPY3:
LD A,(DE) ; GET THE CHAR FROM BUFFER
OUT (SCG_DATREG),A ; WRITE TO VDU
SCG_IODELAY ; DELAY
INC DE ; BUMP BUF PTR
DJNZ SCG_BLKCPY3 ; LOOP AS NEEDED
;
RET
;
;==================================================================================================
; SCG DRIVER - DATA
;==================================================================================================
;
SCG_CIOUNIT .DB $FF ; LOCAL COPY OF OUR CIO UNIT NUMBER
;
SCG_POS .DW 0 ; CURRENT DISPLAY POSITION
SCG_CURSAV .DB 0 ; SAVES ORIGINAL CHARACTER UNDER CURSOR
SCG_BUF .FILL 256,0 ; COPY BUFFER
;
;==================================================================================================
; SCG DRIVER - TMS9918 REGISTER INITIALIZATION
;==================================================================================================
;
; Control Registers (write CMDREG):
;
; Reg Bit 7 Bit 6 Bit 5 Bit 4 Bit 3 Bit 2 Bit 1 Bit 0 Description
; 0 - - - - - - M2 EXTVID
; 1 4/16K BL GINT M1 M3 - SI MAG
; 2 - - - - PN13 PN12 PN11 PN10
; 3 CT13 CT12 CT11 CT10 CT9 CT8 CT7 CT6
; 4 - - - - - PG13 PG12 PG11
; 5 - SA13 SA12 SA11 SA10 SA9 SA8 SA7
; 6 - - - - - SG13 SG12 SG11
; 7 TC3 TC2 TC1 TC0 BD3 BD2 BD1 BD0
;
; Status (read CMDREG):
;
; Bit 7 Bit 6 Bit 5 Bit 4 Bit 3 Bit 2 Bit 1 Bit 0 Description
; INT 5S C FS4 FS3 FS2 FS1 FS0
;
; M1,M2,M3 Select screen mode
; EXTVID Enables external video input.
; 4/16K Selects 16kB RAM if set. No effect in MSX1 system.
; BL Blank screen if reset; just backdrop. Sprite system inactive
; SI 16x16 sprites if set; 8x8 if reset
; MAG Sprites enlarged if set (sprite pixels are 2x2)
; GINT Generate interrupts if set
; PN* Address for pattern name table
; CT* Address for colour table (special meaning in M2)
; PG* Address for pattern generator table (special meaning in M2)
; SA* Address for sprite attribute table
; SG* Address for sprite generator table
; TC* Text colour (foreground)
; BD* Back drop (background). Sets the colour of the border around
; the drawable area. If it is 0, it is black (like colour 1).
; FS* Fifth sprite (first sprite that's not displayed). Only valid
; if 5S is set.
; C Sprite collision detected
; 5S Fifth sprite (not displayed) detected. Value in FS* is valid.
; INT Set at each screen update, used for interrupts.
;
SCG_INIT9918:
.DB $00 ; REG 0 - NO EXTERNAL VID
.DB $50 ; REG 1 - ENABLE SCREEN, SET MODE 1
.DB $00 ; REG 2 - PATTERN NAME TABLE := 0
.DB $00 ; REG 3 - NO COLOR TABLE
.DB $01 ; REG 4 - SET PATTERN GENERATOR TABLE TO $800
.DB $00 ; REG 5 - SPRITE ATTRIBUTE IRRELEVANT
.DB $00 ; REG 6 - NO SPRITE GENERATOR TABLE
.DB $F0 ; REG 7 - WHITE ON BLACK
;
SCG_INIT9918LEN .EQU $ - SCG_INIT9918
;
;==================================================================================================
; SCG DRIVER - FONT DATA
;==================================================================================================
;
SCG_FONTDATA:
#INCLUDE "scg_font.inc"