Files
RomWBW/Source/ZPM3/bios.txt
b1ackmai1er 78f65522b7 Dev (#108)
* added hack to handle tunes

* quiet clean

* added chmod for execution

* suppress warnings

* Multi-boot fixes

* the windows build somehow thinks that these filesystems are cpm3.

* credit and primitive instructions

* Update sd.asm

Cosmetic fix.

* make compile shut up about conditionals

* Add bin2asm for linus and update build to process font files under linix

* fixed quoted double quote bug, added tests

* added tests

* added bin2asm for font file source creation

* Revert linux bin2asm font stuff

* added rule for font source generation

* build fonts

* added directory mapping cache.  if the same directory is being hit
as last run, we don't need to rebuild the map.  will likely break if
you are running more than one at a time, in that the cache will be
ineffective.  also, if the directory contents change, this will also break.

* removed strip.  breaks osx

* added directory tag so . isn't matched all over the place

* added real cache validation

* fixed build

* this file is copied from optdsk.lib or optcmd.lib

* install to ../HBIOS

* prerequisite verbosity

* diff soft failure and casefn speedup

* added lzsa

* added lzsa

* removed strip. breaks on osx

* added clobber

* added code to handle multiple platform rom builds with rom size override

* added align and 0x55 hex syntax

* default to hd64180

* added N8 capability

* added SBC_std.rom to default build

* added support for binary diff

* diff fixes

* clean, identical build.  font source generator emitted .align.  this does not match the windows build

* Upgrade NZCOM to latest

* Misc. Cleanup

* fixed expression parser bug : ~(1|2) returned 0xfe

* added diff build option

* Update Makefile

Makefile enhancement to better handle ncurses library from Bob Dunlop.

* Update sd.asm

Back out hack for uz80as now that Curt fixed it.

* Misc. Cleanup

* UNA Catchup

UNA support was lacking some of the more recent behavior changes.  This corrects most of it.

* Add github action for building RomWBW

* Bump Pre-release Version

* Update build.yml

Added "make clean" which will remove temporary files without removing final binary outputs.

* Update Makefile

Build all ROM variants by default in Linux/Mac build.

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update Makefile

* Update for GitHub Build

Case issue in TASM includes showing up in GitHub build.  This should correct that.

* Added an gitignore files to exclude generated files

* Removed Tunes/clean.cmd and Tunes/ReadMe.txt - as make clean removes them

* Build.sh: marked as executable

chmod +x Build.sh

* Fix to HBIOS/build.sh

When adding files to rom disk, if files were missing, it would error out.

It appears the intent is to skip non-existing files.

Updated to log out correctly for missing files - and continue operation.

* Update Microsoft NASCOM BASIC.docx

Nascom manual, text version by Jan S (full name unknown)

* Fix issue with Apps/Tune not making

If dest directory does not exist, fails to make Apps

* Create ReadMe.txt

* Update Makefile

* Update Build.sh

* Make .gitignores for Tools/unix more specific

* cpmtools Update

Updated cpmtools applications (Windows only).  Removed hack in diskdefs that is no longer required.

* HBIOS Proxy Temp Stack Enhancement

Reuse the bounce buffer area as the temporary stack space required briefly in HBX_INVOKE when transitioning banks.  Increases size of temporary stack space to 64 bytes.

* Update ReadMe.txt

* HBIOS - clean up TMPSTK

* Update hbios.asm

Minor cosmetic changes.

* Build Process Updates

Minor udpates to build process to improve consistency between Windows and Mac/Linux builds.

* Update hbios.asm

Add improved interrupt protection to HBIOS PEEK, POKE, and BNKCPY functions.

* hbios - wrap hbx_bnkcpy

* hbios - adjust hbx_peek hbx_poke guards

* Update hbios.asm

Adjusted used of DI/EI for PEEK and POKE to regain a bit of INTSTK space.  Added code so that HB_INVBNK can be used as a flag indicating if HBIOS is active, $FF is inactive, anything else means active.

* Add HBIOS MuTex

* Initial Nascom basic ecb-vdu graphics

set and reset for 80x25b screen with 256 character mod

* Finalize Pre-release 34

Final support for FreeRTOS

* Update nascom.asm

Optimization, cleanup, tabs and white spaces

* IDE & PPIDE Cleanup

* Clean up

Make version include files common.

* Update Makefile

* Update Makefile

* Build Test

* Build Test

* Build Fixes

* Update nascom.asm

Cleanup

* Update nascom.asm

Optimization

* hbios - temp stack tweak

* Update hbios.asm

Comments on HBX_BUF usage.

* Update nascom.asm

Optimization

* Update nascom.asm

Setup ECB-VDU build option, remove debug code

* Update nascom.asm

Set default build. update initialization

* Update nascom.asm

Make CLS clear vdu screen

* Update nascom.asm

Fixup top screen line not showing

* Add SC131 Support

Also cleaned up some ReadMe files.

* HBIOS SCZ180 - remove mutex special files

* HBIOS SCZ180 - adjust mutex comment

* Misc. Cleanup

Includes some minor improvements to contents in some disk images.

* Delete FAT.COM

Changing case of FAT.COM extension to lowercase.

* Create FAT.com

Completing change of case in extension of FAT.com.

* Update Makefile

Remove ROM variants that just have the HBIOS MUTEX enabled.  Users can easily enable this in a custom build.

* Cleanup

Removed hack from Images Makefile.  Fixed use of DEFSERCFG in various places.

* GitHub CI Updates

Adds automation of build and release assets upon release.

* Prerelease 36

General cleanup

* Build Script Cleanups

* Config File Cleanups

* Update RomWBW Architecture

General refresh for v2.9.2

* Update vdu.asm

Removed a hack in VDU driver that has existed for 8 years.  :-)

* Fix CONSOLE Constant

Rename CIODEV_CONSOLE constant to CIO_CONSOLE because it is a unit code, not a device type code.

Retabify TastyBasic.

* Minor Bug Fixes

- Disk assignment edge case
- CP/M 3 accidental fall thru
- Cosmetic updates

* Update util.z80

* Documentation Cleanup

* Documentation Update

* Documentation Update

* Documentation Updates

* Documentation Updates

* Create Common.inc

* Documentation Updates

* Documentation Updates

* doc - a few random fixes

* Documentation Cleanup

* Fix IM 0 Build Error in ACIA

* Documentation Updates

* Documentation Cleanup

* Remove OSLDR

The OSLDR application was badly broken and almost impossible to fix with new expanded OS support.

* Bug Fixes

- Init RAM disk at boot under CP/M 3
- Fix ACR activation in TUNE

* FD Motor Timeout

- Made FDC motor timeout smaller and more consistent across different speed CPUs
- Added "boot" messaging to RTC

* Cleanup

* Cleanup

- Fix SuperZAP to work under NZCOM and ZPM3
- Finalize standard config files

* Minor Changes

- Slight change to ZAP configuration
- Added ZSDOS.ZRL to NZCOM image

* ZDE Upgrade

- Upgraded ZDE 1.6 -> 1.6a

* Config File Tuning

* Pre-release for Testing

* cfg - mutex consistent config language

* Bump to Version 3.0

* Update SD Card How-To

Thanks David!

* update ReadMe.md

Remove some odd `\`.

* Update ReadMe.txt

* Update ReadMe.md

* Update Generated Doc Files

* Improve XModem Startup

- Extended startup timeout for XM.COM so that it doesn't timeout so quickly while host is selecing a file to send.
- Updated SD Card How-To from David Reese.

* XModem Timing Refinements

* TMS Driver Z180 Improvements

- TMS driver udpated to insert Z180 I/O waitstates internally so other code can run at full speed.
- Updated How-To documents from David.
- Fixed TUNE app to properly restore Z180 I/O waitstates after manipulating them.

* CLRDIR and ZDE updates

- CLRDIR has been updated by Max Scane for CP/M 3 compatibility.
- A minor issue in the preconfigured ZDE VT100 terminal escape sequences was corrected.

* Fix Auto CRT Console Switch on CP/M 3

* Handle lack of RTC better

DSRTC driver now correctly returns an error if there is no RTC present.

* Minor RTC Updates

* Finalize v3.0.1

Cleanup release for v3.0

* New ROMLDR and INTRTC driver

- Refactored romldr.asm
- Added new periodic timer based RTC driver

* CP/M 3 Date Hack

- Hack to allow INTRTC to increment time without destroying the date

* Update romldr.asm

Work around minor Linux build inconsistency

* Update Apps for New Version

* Revert "Update Apps for New Version"

This reverts commit ad80432252.

* Revert "Update romldr.asm"

This reverts commit 4a9825cd57.

* Revert "CP/M 3 Date Hack"

This reverts commit 153b494e61.

* Revert "New ROMLDR and INTRTC driver"

This reverts commit d9bed4563e.

* Start v3.1 Development

* Update FDISK80.COM

Updated FDISK80 to allow reserving up to 256 slices.

* Update sd.asm

For Z180 CSIO, ensure that xmit is finished, before asserting CS for next transaction.

* Add RC2014 UART, Improve SD protocol fix

- RC2014 and related platforms will autodetect a UART at 0xA0 and 0xA8
- Ensure that CS fully brackets all SD I/O

* ROMLDR Improvements

.com files can now be started from CP/M and size of .com files has been reduced so they always fit.

* Update commit.yml

Run commit build in all branches

* Update commit.yml

Run commit build for master and dev branches

* Improved clock driver auto-detect/fallback

* SIO driver now CTC aware

The SIO driver can now use a CTC (if available) to provide much more flexible baud rate programming.

* CTC driver fine tuning

* Update xmdm125.asm

Fixed a small issue in core XM125 code that caused a file write error message to not be displayed when it should be.

* CF Card compatibility improvement

Older CF Cards did not reset IDE registers to defaults values when reset.  Implemented a work around.

* Update ACIA detection

ACIA should no longer be detected if there is also a UART module in the system.

* Handle CTC anomaly

Small update to accommodate CTC behavior that occurs when the CTC trigger is more than half the CTC clock.

* Update acia.asm

Updated ACIA detection to use primary ACIA port instead of phantom port.

* Update acia.asm

Fix bug in ACIA detection.

Thanks Alan!

* MacOS Build Improvement

Build script updated to improve compatibility with MacOS.

Credit to Fredrik Axtelius for this.

* HBIOS Makefile - use env vars for target

Allow build ROM targets to be restricted to just one platform thru use of ENV vars:

ROM_PLATFORM - if defined to a known platform, only this platform is build - defaults to std config
ROM_CONFIG - sets the desired platform config - defaults to std

if the above ENVs are not defined, builds all ROMs

* Added some more gitignores

* Whitespace changes (crlf)

* HBIOS: Force the assembly to fail for vdu drivers if function table count is not correct

* Whitespace: trailing whitespaces

* makefile: updated some make scripts to use  when calling subdir makefiles

* linux build: update to Build.sh fix for some platforms

The initialization of the Rom dat file used the pipe (|) operator to build an initial empty file.

But the pipe operator | may sometimes return a non-zero exit code for some linux platforms, if the
the streams are closed before dd has fully processed the stream.

This issue occured on a travis linux ubuntu image.

Solution was to change to redirection.

* Bump version

* Enhance CTC periodic timer

Add ability to use TIMER mode in CTC driver to generate priodic interrupts.

* HBIOS: Added support for sound drivers

New sound driver support with initial support for the SN76489 chip

New build configuration entry:
* SN76489ENABLE

Ports are currently locked in with:
* SN76489_PORT_LEFT       .EQU    $FC     ; PORTS FOR ACCESSING THE SN76489 CHIP (LEFT)
* SN76489_PORT_RIGHT      .EQU    $F8     ; PORTS FOR ACCESSING THE SN76489 CHIP (LEFT)

* Miscellaneous Cleanup

No functional changes.

Co-authored-by: curt mayer <curt@zen-room.org>
Co-authored-by: Wayne Warthen <wwarthen@gmail.com>
Co-authored-by: ed <linux@maidavale.org>
Co-authored-by: Dean Netherton <dnetherton@dius.com.au>
Co-authored-by: ed <ed@maidavale.org>
Co-authored-by: Phillip Stevens <phillip.stevens@gmail.com>
Co-authored-by: Dean Netherton <dean.netherton@gmail.com>
2020-04-24 06:17:22 +08:00

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NOTES on your CP/M 3.0 BIOS and ZPM3
====================================
Last updated 19/4/92
ZPM3 will work fine with your current CP/M 3.0 BIOS. This
document is not meant to tell you how to change your BIOS for
ZPM3, but rather to point out some interesting and useful facts
about the way ZPM3 uses the BIOS, and how you should configure
your BIOS.
XMOVE routine.
~~~~~~~~~~~~~~
If you have 128 byte physical sectors, or your BIOS does all the
deblocking so that it appears to the BDOS that you have 128 byte
physical sectors, XMOVE does not get used at all by ZPM3. Such
was not the case with CP/M 3.0 which would make redundant calls
to XMOVE. Make sure XMOVE is implemented and working anyhow as
applications may attempt to use it.
When the BDOS is operating in the system bank (bank 0) and it
needs to move data in the TPA bank, it switches to the TPA bank
and does an ordinary LDIR. As such, XMOVE will never get called
by the BDOS with B=C (source bank and destination bank the same).
In the CP/M 3.0 manuals, there are two differing opinions about
XMOVE as far as whether B is the source or the destination. The
truth is that C is the source and B is the destination. Anything
you see to the contrary is a misprint.
MOVE routine.
~~~~~~~~~~~~~
When CP/M 3.0 was released, it was made 8080 compatible simply
because CP/M 2.2 was 8080 compatible. I have never heard of an
8080 machine running CP/M 3.0, and it is likely that there has
never been one. Digital Research knew that the Z80 was the CPU of
choice for modern PC's, and while they wrote their code for the
8080, they recognised the Z80 with the MOVE routine (which a Z80
BIOS could implement in just three instructions).
ZPM3 uses the MOVE routine much less than CP/M 3.0 does. In fact,
the only time ZPM3 uses MOVE is with an XMOVE call directly
preceding it. If you have 128 byte physical sectors (or the BIOS
does the sector deblocking), MOVE will never get called.
Always remember that MOVE must return with HL and DE pointing to
the end of the moved data. If they don't, you will have trouble.
TIME routine.
~~~~~~~~~~~~~
Be aware that the DATE program supplied with CP/M 3.0 will not
work properly if your BIOS does not update the SCB with
interrupts. There have been replacements since then that are
available in the public domain.
One common trap for BIOS writers is forgetting that HL and DE
must be saved by the TIME routine. There is no obvious reason for
it, and really they should be saved in the BDOS.
ZPM3 does not expect HL to be saved. If you have had trouble with
your CP/M 3.0 clock things might work now. It was decided that
seeing as TIME was the only routine (apart from MOVE) which
required HL to be saved, it was too easy to overlook, and a real
pain to implement (some systems use HL to switch banks on entry
to the BIOS. MOVE is always accounted for, but TIME sometimes
isn't (Morrow MD11 owners take note!)).
Ideally, there should be no reason to save HL in your BIOS,
unless you intend to run CP/M 3.0 sometimes (although I can't
imagine why). Any applications which attempt to use TIME through
the function 50 are not guaranteed that HL will be saved anyhow.
Buffers.
~~~~~~~~
CP/M 3.0 (and therefore ZPM3) keeps special disk buffers. The
system is rather complex. The directory is buffered separately
from the rest of the disk (and in the case of 128 byte sectors
the rest of the disk isn't buffered anyhow).
You decide how many buffers to give to each disk's directory and
data, and you may choose to have buffers shared by different
drives. All these choices can make for lots of fun for the
hacker, but without knowing much about the internal workings of
the BDOS how do you best set the buffer up?
There are many cases to consider depending on how much RAM you
have available to allocate to buffers. If you have virtually
unlimited RAM, you might as well allocate as many buffers as
GENCPM will allow. The only catch to this is that more buffers
implies the BDOS will take more time to look through them all
before coming to the decision that a disk read is required. The
good news is that the ZPM3 searching algorithm is particularly
fast. Empty buffers are discovered even faster than buffers
which are valid but don't match, so large numbers of empty
buffers pose very little problem. In general, even with the
maximum number of buffers, the advantages they give outweigh the
disadvantages.
Of course, few people have unlimited RAM. If you have very little
room available, spend most of it on the directory buffers. These
buffers act like a cache of the directory, and can save the disk
heads from moving back to the directory tracks to find out where
the next block is stored. Even on very fast hard disks, the
advantages that decent directory buffers give are great.
When dividing up directory buffers between a number of drives,
consider which drive holds the most files and which drive does
the most work. A drive which holds a lot of files but is rarely
accessed is not worth wasting buffers on. If you have a system
with one hard drive and one floppy drive, and you don't intend to
use the floppy drive very much, give only one buffer to the
floppy and all the rest to your hard drive. This will penalise
the floppy's performance somewhat, but the improvement it gives
to the hard drive will make it worthwhile.
Data buffers, like directory buffers, perform two tasks:
deblocking of physical sectors, and cacheing. For data buffers
however the cacheing is the less important job, unless you have a
lot of data buffers available. The reason for this is that the
buffer algorithms work by taking the least recently used buffer
and using it for deblocking. If you are working on a file which
is 8k long, but you only have 4k of buffers, the BDOS will run
out of buffers before it has read the whole file and will grab
the least recently used one even though it contains valid data
from the file which could be required later on. The result is
that the BDOS does much searching through its 4k of buffers, but
rarely finds anything which matches and must read from the disk
anyhow.
In practice the system works a little better than that because of
the way files are used by most programs, so data buffers are
still worthwhile, but to take real advantage of their cacheing
ability you must have more room in the data buffers than the size
of the file you are working with. With word processors such as
Wordstar and NewWord creating extra files as they work, you
really need more than twice as much room in the buffers than the
size of the file.
So you can see why data buffers are less important than directory
buffers. Something else you should be aware of concerns multi-
sector i/o and the data buffers. When the BDOS is told to read a
file it searches its buffers and if it can't find the data there
it reads it from the disk. Normally it deblocks the data one
record at a time through its data buffers, leaving the data in
the buffers in case it is required again. However multi-sector
i/o does not usually need to deblock its data, so the data is
sent straight to the TPA without going through the data buffers.
If any of that data is required again, it will not be in the data
buffers and must be read from the disk. So two reads of the same
data using multi-sector i/o might actually be slower than reads
that are done a sector at a time!
And the really important thing about all this is that the CCP
uses multi-sector i/o to load programs. So if you thought that
implementing large numbers of data buffers would give you faster
loading of programs, you were wrong. The data buffers won't help
program loading unless the data can be put into the buffers
first.
If you use ZCCP, you will find there is a facility to prevent the
data buffers from being bypassed on program loads. It involves
simply setting the f1' bit of the file. The idea is that you set
f1' on all the files which are small enough not to clog up your
buffers, and then they run as if they are on a ram disk, but one
in which you can never lose data. The system is quite wonderful
in that the RAM used to hold the files is available to buffer
other data if required. Unlike a ram disk, the RAM is dynamically
allocated and the data is completely safe. But you must be using
ZCCP, and you must have at least 6k of data buffers before it
does anything useful. If you currently have a ram disk but few
data buffers, consider taking a chunk of your ram disk for data
buffers and switching to ZCCP.
CPMLDR bug.
~~~~~~~~~~~
This is closely related to the subject of buffers because you
will find that if you increase your buffers past a certain point,
the system will not boot. Almost certainly you will suspect a
problem with your BIOS code (you normally should), however the
CPMLDR.REL code supplied by DRI has a bug in it.
You may be wondering if everything DRI did with CP/M 3.0 was
buggy! I must say that what they achieved was terrific, but it
had its faults as well. Hopefully ZPM3 has addressed them all.
The CPMLDR problem occurs when your CPM3.SYS grows from being 16k
or less, to over 16k (and therefore two logical extents). You may
not have this problem under certain drive configurations, but if
you do, the symptom is that described above.
There really is no way of patching around this, but if you have
your loader BIOS, you can certainly use the (somewhat superior)
ZPM3LDR.REL code instead. This works very similarly to the DRI
code, except that it works properly. Unlike the DRI code, you
will find that ZPM3LDR has all its messages at the head of the
file so that you can patch them and change them if you wish.
ZPM3LDR does not clear the screen on boot up (CPMLDR does by
sending multiple linefeeds), but you could patch this if you
like. ZPM3LDR.REL will directly replace CPMLDR.REL. ZPM3LDR
however does not use the MOVE routine that CPMLDR requires
(although there is nothing much to be gained by removing it from
your loader bios code).
GENCPM bugs.
~~~~~~~~~~~~
GENCPM has bugs in it. If you can, try and set up all your
buffers manually. That way you'll know where they are and you are
in complete control.
The biggest fault I have found with GENCPM is that it will
allocate allocation vectors incorrectly. CP/M 3.0 can use double
bit allocation vectors, but doesn't necessarily. Sometimes (and I
think it is mainly with big disks), GENCPM will only allocate
enough room for single bit allocation vectors when double bit
vectors had been specified. The symptoms of this are varied, but
often, you can use your A: drive for a while, but as soon as you
use your B: drive funny things happen. If you only use A: and C:
drives, things appear to work OK.
The first thing to try if you suspect a GENCPM induced problem is
setting up with only one drive and a single buffer. If that fixes
it, the problem could well be with GENCPM.
Naturally, your BIOS code could still be the problem, so look out
for that too!