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@ -2162,9 +2162,10 @@ device. For example, the first partition could be `/dev/disk9s1`, `/dev/sdg1`, |
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In the following examples we use the above `dd` options, noting the `of=` option |
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is the RomWBW target partition. |
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** NOTE ** A second approach (Examples 3 and 4) the hard disk is addressed as a raw disk |
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device and we take explicit steps to calculate the start of the RomWBW |
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partition. While this work's, it is better to use the partition relative approach |
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** NOTE ** A second approach (Examples 3 and 4) is to address the hard |
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disk as a raw disk device and we take explicit steps to calculate the |
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start of the RomWBW partition. While this works, it is better to use the |
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partition relative approach. |
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The commands in the examples below are run from the `Binary` folder of RomWBW distribution. |
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@ -2173,8 +2174,8 @@ The commands in the examples below are run from the `Binary` folder of RomWBW di |
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In this example we will copy the (hd1k) games image to Slice 6 (free) |
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of our existing media. In this example we assume the media |
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has already been formatted with the combo image, which already |
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contains 6 slices (numbered from 0 to 5) |
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We are just coping the needed slice to the existing media |
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contains 6 slices (numbered from 0 to 5). |
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We are just copying the needed slice to the existing media |
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as a new slice (number 6) after the existing slices making it the 7th slice. |
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``` |
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@ -2192,7 +2193,7 @@ and writes the games image to the 7th slice. |
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#### Example 2 : Copy the entire Combo Image without replacing partition table |
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In all the following examples we use `bs=1MB` to defines the block size used |
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In all of the following examples we use `bs=1MB` to defines the block size used |
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in other parameters. This is convenient since the combo image reserves 1MB for |
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the partition table at the start of the disk. |
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