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Finalised the Game Documentation

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Mark Pruden 7 months ago
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      Doc/RomWBW Disk Catalog.pdf
  2. 44
      Source/Doc/Catalog.md
  3. 2
      Source/Images/d_games/Readme.txt
  4. 28
      Source/Images/d_infocom/Readme.txt
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      Source/Images/d_infocom/u0/AMFV.COM
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      Source/Images/d_infocom/u0/ARTHUR.COM
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      Source/Images/d_infocom/u0/BEYOND.COM
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      Source/Images/d_infocom/u0/BORDER.COM
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      Source/Images/d_infocom/u0/BUREAU.COM
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      Source/Images/d_infocom/u0/JOURNEY.COM
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      Source/Images/d_infocom/u0/NORDBERT.COM
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      Source/Images/d_infocom/u0/SHERLOCK.COM
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      Source/Images/d_infocom/u0/SHOGUN.COM
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      Source/Images/d_infocom/u0/TRINITY.COM
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      Source/Images/d_infocom/u0/ZORK0.COM

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Source/Doc/Catalog.md

@ -1279,48 +1279,55 @@ The following files are found in
* /Source/Images/d_infocom
| **File** | **Description** |
|-------------|------------------------------------------------|
| amfv.z4 | A Mind Forever Voyaging |
| arthur.z6 | Arthur - The Quest for Excalibur |
|-------------|----------------------------------------------------|
| amfv.z4 | A Mind Forever Voyaging (*) |
| arthur.z6 | Arthur - The Quest for Excalibur (*) |
| ballyhoo.z3 | Ballyhoo |
| beyond.z5 | Beyond Zork |
| border.z5 | Border Zone |
| bureau.z4 | Bureaucracy |
| beyond.z5 | Beyond Zork (*) |
| border.z5 | Border Zone (*) |
| bureau.z4 | Bureaucracy (*) |
| cutthr.z3 | Cutthroats |
| deadline.z3 | Deadline |
| enchant.z3 | Enchanter |
| h2g2.z3 | The Hitchhiker's Guide to the Galaxy |
| hollyw.z3 | Hollywood Hijinx |
| infidel.z3 | Infidel |
| journey.z6 | Journey |
| journey.z6 | Journey (*) |
| leather.z3 | Leather Goddesses of Phobos |
| lurking.z3 | The Lurking Horror |
| moonmist.z3 | Moonmist |
| nordbert.z4 | Nord and Bert Couldn't Make Head or Tail of It |
| nordbert.z4 | Nord and Bert Couldn't Make Head or Tail of It (*) |
| planet.z3 | Planetfall |
| plunder.z3 | Plundered Hearts |
| readme.txt | Additional Documentation |
| seastalk.z3 | Seastalker |
| sherlock.z5 | Sherlock |
| shogun.z6 | Shogun |
| sherlock.z5 | Sherlock (*) |
| shogun.z6 | Shogun (*) |
| sorcerer.z3 | Sorcerer |
| spellb.z3 | Spellbreaker |
| starcros.z3 | Starcross |
| stationf.z3 | Stationfall |
| suspect.z3 | Suspect |
| suspend.z3 | Suspended |
| trinity.z4 | Trinity |
| trinity.z4 | Trinity (*) |
| wishb.z3 | Wishbringer |
| witness.z3 | Witness |
| zork0.z6 | Zork Zero |
| zork0.z6 | Zork Zero (*) |
| zork1.z3 | Zork I |
| zork2.z3 | Zork II |
| zork3.z3 | Zork III |
The above games have been curated from here <https://eblong.com/infocom/>.
Full documentation can be found here <https://infodoc.plover.net/>
Full game documentation can be found here <https://infodoc.plover.net/>
To run these you need a Z-Machine interpreter
The game files are a virtual machine code commonly known as Z-Machine, they
are portable and will run on any machine that has a Z-Machine interpreter.
* All the Z3 games come with the official CP/M interpreter (the `COM` file)
version C last updated by Inforcom on 5th Feb 1985. You can simply run the
game by running it from the `COM` program
* All latter games Z4, Z5,.. and above, (Marked as * in the listing above)
are more sophisticated and require a better interpreter. i.e. VEZZA.
#### VEZZA (User Area 15)
@ -1329,7 +1336,14 @@ z80 based computers. What makes it modern is that it is written in hand-crafted
z80 assembler for maximum speed, and can load not only the classics such as
Zork 1,2 and 3 but also the later games.
It can run v1-v8* inform format interactive fiction game files
It can run Z1 up to Z8 inform format interactive fiction game files. To run
a game with Vezza just type Vezza followed by the game you want to run. e.g.
`VEZZA ZORK0.Z6`
**Note:** One of the bigger constraints is available RAM. An OS such as ZPM
since it uses banked RAM does have a good amount of available RAM and was
used to test these games work.
This tool is free but the developer accepts your support by letting
you pay what you think is fair for the tool. If you find this useful

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@ -2,6 +2,8 @@
This disk contains several games for CP/M including the Infocom games
Zork 1 through 3, Planetfall and Hitchhiker's Guide to the Galaxy.
A complete collection of all infocom games is available on the separate
INFOCOM disk image
Nemesis and Dungeon Master is a Rogue-like game released in 1981. It is playable
on a text terminal using ASCII graphics to represent the dungeon. Only a few

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Source/Images/d_infocom/Readme.txt

@ -1,5 +1,5 @@
INFOCOM GAMES
===== INFOCOM GAMES =====
A collection of all official releases of the interactive fiction games
produced by Infocom in the 1980's. The copyright rests with Activision.
@ -43,18 +43,24 @@ zork2.z3 - (Zork 2) - r48-s840904
zork3.z3 - (Zork 3) - r17-s840727
The versions above are generally from the "Classic Text Adventure
Masterpieces" released by Activision in (1996) which is the source of most modern releases.
Masterpieces" released by Activision in (1996) which is the source of
most modern releases.
The version of Hitchhiker is the one that Douglas Adams postedon his web
site in the mid-90s. The BBC later posted an illustrated version based
on the same game file.
Version C Updated FEB 5, 85 C
The above games have been curated from here <https://eblong.com/infocom/>.
Full game documentation can be found here <https://infodoc.plover.net/>
To run these you need a Z-Machine interpreter
The game files are a virtual machine code commonly known as Z-Machine, they
are portable and will run on any machine that has a Z-Machine interpreter.
All the Z3 games come with the official CP/M interpreter (Version C) last
updated by Inforcom on 5th Feb 1985
All latter games Z4, Z5,.. and above, are more sophisticated and require
a better interpreter. i.e. VEZZA.
VEZZA
@ -63,7 +69,14 @@ Vezza is a modern Infocom/Inform/Z-machine text adventure interpreter for
hand-crafted z80 assembler for maximum speed, and can load not only the
classics such as Zork 1,2 and 3 but also the latter games.
It can run v1-v8* inform format interactive fiction game files
It can run Z1 up to Z8 inform format interactive fiction game files. To run
a game with Vezza just type Vezza followed by the game you want to run. e.g.
`VEZZA ZORK0.Z6`
**Note:** One of the bigger constraints is available RAM. An OS such as ZPM
since it uses banked RAM does have a good amount of available RAM and was
used to test these games work.
This tool is free but the developer accepts your support by letting you
pay what you think is fair for the tool. If you find this useful consider
@ -93,7 +106,8 @@ smaller memory build):
RAM. Tested on RC 2014 SC-126 using TeraTerm
You should (test and) choose one that works on you configuration, and
possibly copy and rename it as vezza.com.
ideally copy and rename it as vezza.com, so the Alias COM files can find
and execute the game.
The above is a subset of available builds. The full repository is available
at https://gitlab.com/sijnstra1/vezza/

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Source/Images/d_infocom/u0/SHERLOCK.COM

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Source/Images/d_infocom/u0/TRINITY.COM

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